Know your healing spells and when to use them…

As a number 1 rule fo thumb for healers, it’s always best to ‘know’ what kind of fight your getting into when going into a boss encounter. This is true for all classes, but this will also dictate how you heal as well. There are plenty of websites that have the most up to date written and video strategy guides available, just try searching for them!

Holy pallys have very limited number of healing spells:

Holy Light – Heals a friendly target for 4888 to 5444. 29% of base mana, 40 yd range, 2.5 sec cast

Holy Shock – Blasts the target with Holy energy, causing 1296 to 1402 Holy damage to an enemy, or 2401 to 2599 healing to an ally. 18% of base mana, 20/40 yd range, Instant cast, 6 sec cooldown

Flash of Light – Heals a friendly target for 785 to 879. 7% of base mana, 40 yd range, 1.5 sec cast

Lay on Hands – Heals a friendly target for an amount equal to the Paladin’s maximum health and restores 1950 of their mana. 40 yd range, Instant, 20 min cooldown

Judgement of Light – Unleashes the energy of a Seal spell to judge an enemy for 20 sec, granting attacks made against the judged enemy a chance of healing the attacker for [ 10% of AP + 10% of Spell Power ]. Refer to individual Seals for additional Judgement effect. Only one Judgement per Paladin can be active at any one time. 5% of base mana, 10 yd range, Instant cast, 10 sec cooldown

Light’s Beacon – The target becomes a Beacon of Light to all targets within a 40 yard radius. Any heals you cast on those targets will also heal the Beacon for 100% of the amount healed. 40 yd range, 1.5 sec cast

Healing Strategy:

Does Noth hit harder then Patchwerk? No

As a rule of thumb and to prevent to much over healing (wasted mana), I generally spam FoL on weaker hitting bosses, and spam HL on harder hitting bosses. Use Holy Shock for any surprise spike damage the tank or any raid members may take.

When spamming FoL on weaker hitting bosses make sure to keep up Sacred Shield on you target. This increases your crit chance for FoL by 50% and shields the target for a certain amount that scales with spell power.

Here is Sacred Shields spell text:

Sacred Shield – Each time the target takes damage they gain a Sacred Shield, absorbing 500 damage and increasing the paladin’s chance to critically hit with Flash of Light by 50% for up to 6 sec. They cannot gain this effect more than once every 6 sec. Lasts 30 sec. This spell cannot be on more than one target at any one time. 12% of base mana, 40 yd range, Instant cast

Sacred shield (SS) is a very complex shield we apply to targets, you can only use it on one target at a time, when the target takes damage it activates a shield which absorbs an amount of damage that scales with your spell power. This increases Flash of Light crit chance by 5% when it procs, so this is very useful for healing the main tank, or shielding targets on the run from damage since it’s instant. After patch 3.2 using Flash of Light in conjuction with Sacred Shield will proc an immediate Heal over time for 100% of the Flash of Light heal amount over 12 seconds.

On ALL bosses that enrage, you spam HL when they are about to enter that phase. No if, ands, or buts also try to use any spell powe increasing spells or trinkets during enrage phases.

Lights Beacon:

The general rule of thumb I use for beacon of light is to always have it on the MT (5man) or OT (raid) while healing MT. Since the tank will ALWAYS be taking damage, having beacon on him will allow you to concentrate heals on your various raid member easier. With single target healing, reducing the number of people you really gotta ‘watch’ makes life a lot easier. After the changes coming up to Beacon of Light this strategy will soon change to MT only beacons. More on this to come after teh patch releases.

There is an exception to the beacon rule however, in boss encounters or mob encounters where the tank takes negligable ‘weak’ attacks and there is considerably more group/raid damage (including damage to yourself) Casting the beacon on -yourself- while healing is ideal. This will allow you to heal the tank and dps in the group without worrying that YOU will die. Fights that come to mind are Loken, and Sapphiron.

You are a Tank healer, you must be as hard to kill as a tank, together you ARE unstoppable.

My typical rotation looks something like this:

*after tank pull*
-Judgement of Light/Wisdom (your choice depending on group makeup coordinate with other pallys to get the most of both)
-Holy Shock
-FoL/HL (depending on the fight) – Spam until Judgement is up to trigger again

You must always open up healing by judging the target first, this will proc Judgements of the Pure and buff you for +15% haste and replenish either Health or Mana to DPS on that target.

I ALWAYS Holy shock the main tank right after judging. Most bosses hit MTs every 1-2 seconds and Tanks will always be the first to start taking damage. Instanly hitting them with a 7-9k shock after losing that 1 second global cooldown helps keep the tank topped off from the beginnigng of the fight.

If Shock crits, your next FoL is an instant cast, or your next Holy Light has 20% better chance to crit. Very nice indeed.

Utility spells to use in conjuction with your healing spells:

The paladin comes with some pretty nifty abilities that can help enhance your healing.

Cleanse- Removes 1 poison, 1 disease, and 1 magic effect from the target!! Same cost as Purify, use this at all times.

Glyph of Lay on Hands – In a bind for some mana? This glyph gives you as much mana that’s restored on your target!!

Divine Shield – Makes you completely immune to ALL spells AND attacks. This is the ability that pisses off a lot of PVP players in the Battlegrounds, but has tremendous use in PVE as well. Pop this when you run low on health, or get cc’d or put to sleep somehow. Think Mal Ganis (sleep) or even Loken (constant Aura damage).

Hand of Salvation – Have that rogue in the group that always pulls aggro and dies in raid encounters? Put this hand on him to keep him alive for just a few more seconds…..if you really want too.


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