Filed under: Gear, Paladin Mechanics, Raiding, Theorycrafting | Tags: Emblems of Frost, Gear, Healing, Holy, Icecrown, Libram, Libram of Blinding Light, Paladin, Paladin Mechanics, Raiding, spells, Theorycrafting
Today we’re going to quickly talk about the new healing libram from Icecrown Citadel (or emblems of Frost) Libram of Blinding Light.
Libram of blinding Light: Holy Shock Heals grant 85 Spell Power lasting for 15 seconds, this can stack up to 3 times, and will stay as long as you continue to keep the 15 second buff up by continuing to cast holy shock.
Okay, so you can potentially get 255 spell power out of this libram….. is that it?
We get a 20+ spell power increase in comparison to the libram of veracity, which if you are running Icecrown by now you should more then likely have this in slot since you have over 30k mana nearly unbuffed. 20 spell power to me is negligible and will make no difference whatsoever.
ALSO, the fact that the stacking buff only last 15 seconds will make it an even bigger pain in the butt to keep up, given the fact that we need to keep up sacred shield AND beacon of light every 30-60 seconds.
Getting the full benefit of this libram will take over 20 seconds to achieve given that Holy Shock unglyphed is on a 6 second cooldown.
Also, as a paladin, holy shock is used as my ‘life saver spell’ or my spell on the move, when a healer or myself takes some spike damage while im focus healing the tanks, I use holy shock to help out with a quick heal to keep that person or myself alive. With this libram you would have to basically keep Holy shock on CD throughout a fight, taking away your on demand quick heal that we’ve grown accustomed to having….. Not good when you have to keep healing while on the move.
So after careful thought and consideration, the only positive use for this libram to me would be for a ‘raid healing’ paladin that isn’t focused on chain casting holy lights to keep up with damage, soemone who pvps, or someone who wants it to boost the already misleading ‘gearscore’…..
I’ll be staying with Veracity personally…
Filed under: Paladin Mechanics, Raiding, Theorycrafting | Tags: Healing, Holy, Paladin, Paladin Mechanics, Raiding, spells, Theorycrafting
Flash of Light, our quick and easy bandaid to a healing situation aside from Holy Shock.
I was thinking recently about how when two paladins are raiding, there is a small chance that their heals may ‘intertwine’ one another, and the ‘big heal’ won’t come at the right time when both paladins are healing at the same time…..if that makes sense.
Something you can do to avoid this, is to use Flash of light as your ‘in between filler spell’ so you can somewhat heal reactively to the damage when the tank actually needs it.
I’ve heard some dual pally teams have one spamming FoL the entire time while the other spams Holy Light, either way you go, I think you can sustain your healing using this spell in between holy lights.
This also keeps up your flash of light HoT, and during the ‘filler’ stage, you can refresh your sacred shields as well!
Filed under: Paladin Mechanics, PVP, Raiding, Theorycrafting | Tags: Healing, Holy, Paladin, Paladin Mechanics, PVP, Raiding, spells, Theorycrafting
So the PTR is chock full of mechanic changing talents coming to the paladin class. Here’s the list so far: (Remember, none of this may even make it into the final patch build, so don’t go crazy just yet. )
* Lay on Hands now causes Forbearance when used on self.
* Infusion of Light now causes your Flash of Light to heal targets with Sacred Shield for an additional 50/100% over 12 sec.
* Flash of Light no longer heals for an additional 100% over 12 sec if the target has the Sacred Shield effect.
Forbearance when used on self – This is a primrily PVP BG change in my mind, since in PVE we’re usually using our LoH to save a Tank or use a mitigation cooldown. Not a big deal for us here as Holy Paladins.
Flash of Light no longer causes the HoT effect when used in conjunction with Sacred Shield. This is another PVP change, Ret paladins will effectively bubble themselves, cast FoL when AoW procs, if it crits, the Ret pally then has Sheath of Light AND FoL Hot Ticks doing insane amounts of healing AND absorbing damage. Gotta say, I saw this one coming.
Infusion of Light will grant Holy Paladins the ability to apply the HoT from FoL, no other paladin tree will have this ability, except of course ret with sheath of light.
So basically, nothing has really changed here from our traditional healing mechanics as Holy Paladins once the patch goes live so far. Early on in the PTR, they changed sacred shield to only proc once every 30 seconds. Infusion of light ALSO had the description to show that it reduces the proc chance down back to every 6 seconds, making Sacred Shield a Holy Paladin primary shield. They then changed it so it really doesn’t matter.
And so continues the wonderous class balancing act Blizzard puts in come every patch time. See you in Icecrown!




